Using RVN-4X you can attach: 2 ER Large Lazers 1 Double Heat sink 5 Jump Jets 2 HMGs with 1 ton of ammo 1 Beagle Active Probe XL 225 engine Ferro Fibrous Armour and Endo Steel StructureGrimMechs has one build for this mech which is a deadside AC5/HPPC setup. IS LE and Clan XL have 2 crits per side, so can lose both sides. Register now, and join us on our discord for more MWO goodness! And. CLAN AUTOCANNON 10. nav-alpha. Most IS heavies can run AC20 2 snub, some have suggested the Mad 5M, others include the Thanatos (the variant with ac20 quirks), Warhammer 6R, & Catapult K2. PGI even gave 3*AMS-capable NVA-S(C) Nova for free. No general chat to ask technical questions and such about our mechs, unbalanced matchmaking, EU player sent to Oceania server (yay 200+ ping. Got in a hiatus because of just low interest in general, and high stuffs happening in my life. So you would take this mech and fight around left-hand corners using your right side as a huge damage soak. Last edited by The Fifth Horseman ; May 10 @ 12:49am. All rights reserved. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. com] Mounts are very wide but ECM and very generous quirks make it an incredible at what it does. It. The BH Timberwolf is an excellent direct-fire laser platform in its So8 configuration; most other good Timby builds base themselves on the S CT and take the BH left torso for the ECM, with your choice of RT to support whatever your gameplan is. Essentially you are one of the fastest and most heavily armored mediums. X-pulses seem work better for more maneuverable mechs that can flank the enemy or avoid drawing fire, so only really work well on specific mechs. Good geometry/hit boxes and the ability to spread damage also help. Yo! I play with heavy lasers quite a bit. My workaround has been to copy/paste the desired armor value into the field. Don't do it unless you have absolutely no other choice. . Register now, and join us on our discord for more MWO goodness! And. After saving a build, the saved variant will appear in the page title and browser history. Four LPPCs on a light mech is surprisingly powerful, even if it lacks ECM. com] The lasers are optional, you can put in a TAG against ECM, or bring a Clan Active Probe. Adder A builds. Vote. Modifying the armor values is a bit fiddly though. User mechbays, custom theorycraft, equipment tables, (some) mobile support, available now at mwo. 1. LRM 90 Nova Cat. The main big cost sink on mechs is swapping structure and armor, and buying engines. LBX10 is crits, sure. Newer Than: Search this thread only; Search this forum only. nav-alpha. Try to at least remember CT and ST hitboxes. nav-alpha. Omni builds are fine, but need to use the CT for obvious reasons. Roughneck Hero mech - Bolt - 4 high mounted shoulder ballistics. Gotta watch the heat, though. Poke with the ER PPC and melt off their armor with the medium lasers. NotFrankZappaToday • 8 mo. 5%, Heat -5%, Range +5%, Laser Duration -7. The Rakshasa is a completly diffrent mech the annihlator in lore was extinct to non-existant in the inner sphere until after the clans Dragoon compromise brought the Wolf's dragoons to the inner sphere bringing with them annnilators and other star league mechs many like the Annihilator never actually existed in the Inner sphere as Kerenksy took them and the plans with him before any major. Better for the Eyes. Warhammer 9D- 400 engine plus tweak goes 105kph. For the record, my previous go-to 'mech was the Blackjack BJ-1 with a superstock AC/2 build, here is the build I've been using on the Panther: How do you Panther?Quintessa-K • 10 mo. isengrim. That being said, I struggled with this game and went looking for loadouts and build tips. The aim for this change is to make single heat sinks into valid options for number of mechs and build configurations. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health Faction; Binary Laser Cannon: 18: 13: 3. #10. Lasers suck is a horrible take to the point that I just don’t know how you could ever even consider it, you stripped legs AND TORSO before an entirely empty arm, XL engines are perfectly viable on brawlers and skirmishing lights, and your SRM snub build has almost no ammo to the point where you might as well drop the srms and go dual snubs. You are practically doing 2 AC-20s worth of damage. My current statistically best medium is a 6 MPL Nova. Currently loving my 4P, I am running: XL275 (max) with a double HS 6 MPLs in the shoulder mount 7 more double HSs throughout I have maxed the skill points out I have maxed the armor out I have 2. I thought it was horrible, I was getting under 100 damage each game compared to when I used the Orion ICC from the Christmas event. Boundary Bay Airport was acquired by Alpha Aviation under a lease with the City of Delta. Madcat II Dakka: [mwo. Armor: 138 Clan Ferro. Those 2 center torso mounts are only a small amount above the highest arm mounts. . Which of the hero mechs do you recommend to arm with SNPPC, pulse lasers, machine guns or SRMs?So I picked up the Nanuq as my Hero Mech during the event, and I'm looking for more builds to run on it, or with Warhawks in general. MechWarrior Online > General Discussions > Topic Details. Fast at baseline plus 140+ with masc. A rotary ac5 and 2 med lasers. Non laser stealth mech builds : r/mwo. The UAC20 one is good for running around behind your assault brawlers and helping to core out assaults with that 80 damage alpha. Ftn Tons Chassis Variant BuildName Loadout Engine BuildLink Range Clan: 35One suggestion from me, The PHX-2 [mwo. It feels pretty pathetic when i know i might instead just use some clan GIGA ALPHA laser vomit and do million times more damage in single exposure. If this works, that will be amazing. nav-alpha. Hbk-iic's are a glass cannon. ago. #6 VeeOt Dragon. found a build online for it but haven't tried it. 121 for Javelin) It jumps almost twice as high (82m vs. nav-alpha. MRM30 and 7 stalls might be an option, but I’m not sure it’s actually good. Better for the Eyes. Nov 6, 2022. 0 website. Register now, and join us on our discord for more MWO goodness! And. #7. Generally, an Atlas wants to dump a huge alpha strike, then twist to absorb damage on the arms while its weapons cycle. 1. If you want to get 60+ alpha the nightgyr with quad atm12s is the way to go. I have tried using an omnipod with only 2 energy hardpoints and it still happens, and also tried. He also regularly updates it with announced mechs, so mechs that haven’t even been introduced are on there for theory crafting. I recreated the loadouts of all presented Stone Rhino variants in mechDB! I have a hard time understanding the mechs in the text list, and the visual…The Maurauder 5M (75 tons) can do dual light gauss and dual erppc, with a jump jet. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. This build is hilarious, if you double-tap the uac20 you do over 100 dmg alpha. what mechs do you have lying around? lots of older mechs are viable again and there are some unusual builds which can do work. There's a player run contest for highest damage in an Atlas running right now, the point leader is like 1700 damage and 7 kills. ago. Welcome to GrimMechs! This site is an ISENGRIM project created by Tarogato and Scuro and is supported by our community contributors - a tireless legion of trusted and proven high-tier competitive mechwarriors who live the meta and are dedicated to providing the community with curated mech builds, mech-ranking lists, and the occasional tutorial and informative guide. MechDB takes precautions to ensure the security of your personal data. isengrim. But then there's a good chance that it'd be the only one that was worth using!b ) Look for "HSL" quirks the lower-left hand side. nav-alpha. Register now, and join us on our discord for more MWO goodness! And. delete :: MechWarrior Online General Discussions. Things that are working: - Browse (mechs and equipment. Downgrading to LB-10X and adding a couple of cERMLs will give you less alpha, but more sustainability (3. Flea 17 is one of the best lights in the game. A build I enjoyed back in the day and still have some success with is two AC10s and a PPC in the right shoulder. MAD II Alpha has the very hot 2 Heavy PPC/ MRM 60 combo, which dumps 90 damage on a target with super high mounts. As an honourable mention the orginal mechlab used for many years was the one from smurfy: Unfortunatelly it is no longer updated so please refer to nav-alpha if you want up-to-date data. nav-alpha. The high torso mounts and small hill-peeking profile also means you can expose minimal part of your mech while getting both ERPPC's down range. com]), but the disparity's not huge (even the brawlers are like 20 max DPS). So you can alpha your launchers at 50-100 m and open the armor on any Assault. Give your enemy your left, unarmed side, don't "stare" at them. 70 damage alpha that you can fire multiple times in a row while having the mobility of a 50 tonner, it just destroys peopleon1-iic 45 alpha and 2. Join the discord for updates. My favorites so far in no particular order: The Kolossus with 112 LBX SRM splat; SR-1 UAC60 poptart; SR-6 14 MPL; & SR-7 6 ERLL 44 SHSin addition to the builds mentioned, consider the jenner iic. I drop the medium laser entirely, as it doesn't contribute very much to the build's alpha and is kind of cumbersome to use with ppcs, and is a pretty heavy detriment to the build's sustained dps (replace it with a heat sink), which I believe to be it's strong suit. MechWarrior Online > General Discussions > Topic Details. Hello guys, I need a help/tips with creating my first build. I wish they'd swap out the 10% missile cooldown on Scorch for a 5%. As an extreme example, Clan Adder (35ton Light mech) can field just one UAC20 with enough ammo (thanks to MWO/Cauldron recent patches). Can you imagine if MWO's GUI didn't lag every time you clicked anything, was organised sensibly, it didn't take 5 clicks to get to anything and, dare I dream, didn't halve your framerate in-game?I'm guessing no, that people would say you should either boat more sustainable MLs or MPLs or bump up a group of HMLs into an HLL. 3. most mechs eat one point blank alpha from behind and die. Not necessarily enough games to account for bad matches etc, but at least a sampling. As I said above, last game I only saw 2 enemies. A teammate got him with a medium laser before I could shoot again. To set up an updated tool for the MWO Comp community was an idea by Live1991. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. the quirks are also really nice if you want to drop the ECM, but i really think it meshes well with the playstyle i use to employ this build, allowing the. nav-alpha. I recommend setting up a chain-fire weapon group and then just rapidly right-click to set up the cooldown sequence, then hold down your alpha strike weapon group to chain fire at a much faster fire rate. Its a fun build. Nova Cat B, 6xLRM15+TAG. The Hangover has a RL HSL quirk. First I gotta say, I'm a filthy casual, I refuse to do homework in most games because I want to learn things organically. 5MPL+2ERSL - MPL skirmish alpha This is the MPL build. FaceTime isn't a great strategy with such a squishy mech, and the rac5 attracts so much attention that the benefits of being a light (being ignored for something bigger) don't really present themselves at all. 4kph) with a hgauss has a optimal range of 220 (Putting it square into the overcranked snub ppcs territory) and 3. Register now, and join us on our discord for more MWO goodness! And. Keep. S. org) and ‘mech builds from MechDB (mwo. Its a nice little poptart skirmisher and comfy to drive. HNT-PA: 4xSRM6 on the torsos, medium pulse lasers on the arms. Javelin with medium laser +1 quirk is my favorite light mech. For Reference I give you this. The Flea 20 is one I bought recently (stealth armour). Mad cat mkii is good? : r/mwo. Personally I would prefer fleas over locust. Great for corner peaking and a 30 damage pinpoint alpha is nothing to sneeze at. Battlemaster with a 400 engine and speed tweak can do 87. 5 (34. First I gotta say, I'm a filthy casual, I refuse to do homework in most games because I want to learn things organically. I've read some people use double ac 20 or double hgauss/gauss. Less Armor = Less Survivability. Display results as threadsThe 7R, with 7 medium lasers will be interesting, right up until you lose the right arm/torso. I bought Annihilator-1p and these two weapons are a big disappointment, I leave the game with 40-50 damage even after shooting the enemy a lot. Personal favorite is the centurion AH with an AC20, many SRMs, and an XL engine. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. Omni builds are fine, but need to use the CT for obvious reasons. MWO Comp is pleased to announce the details of the 2023 MWO Comp Championship Series (MWO CS), a worldwide competition that will determine which team is the strongest MWO team in 2023! A collaborative effort between MWO Comp and Piranha Games, the Championship Series is designed to serve as the true end game for. They're fast, have some quirks for agility, and the ECM goes a really long way towards papering. I own all of them, and the Manul is the first one I'd buy. Super nasty and a awesome brawler. isengrim. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health FactionThe MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. But the PXH-7s has many advantages: The Phoenix Hawk is faster/more agile with MASC (143 kph vs. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Warhammer Hero Black Widow - 4 torso ballistics, slightly lower mounted, but a 70t mech. Hi guys, I'm looking to hear what builds people who own this hero have been running, especially the ones that aren't the following: 2 rac 5, 3 rac 2, 4 uac 2 (basically what all the content creators have made videos on). MWO also doesnt allow normal crit rolls onto engines IIRC, so you cant get crit out by having an. SMN-B x4 SRM6a - I know the x5 SRM6a build is recommended on Grimmechs, but I like the 4 set a bit better since I retain more armor, slap on a little extra ammo, and I get a CAP to counter ECM that messes with the Artemis system. Looking at my other Light mechs, the only ones to hit that are my Wolfhounds and Urbies. c) Click on the HSL quirk you are looking for. Pretty much as the title says, I am a new player who just made it to tier 3 today, and I'd like to experiment with different builds, but it's pretty difficult because I could not find any list online about how many of each weapons I can fire simultaneously without encountering any ghost heat (or even how much ghost heat can I expect by running over said limit). org) and ‘mech builds from MechDB ( mwo. isengrim. I think some of those mechs may be challenging to do well in if we are excluding clan mechs and weapons with ammo. Slap 3 AC/2 or RAC/2 in the right torso and go to town. Works decently. I never found much that I liked, so I decided to build around the rotary autocannon. 15. I started playing a couple months ago and am on the verge of getting into Tier 2. Great hard point positions, extra armor (bit like the urbie) to trade a few hits and still quite fast. RGH 3A Pulseboat is a favorite of mine. Rookie. Biggest issue with that style of mech is low alpha leading to low damage due to downtime. VGL-A can also be fitted as a decent brawler. Gator_the_angry_pimp • 13 days ago. If you're going to go with shaved legs and XL, make all of your inert gauss ammo crit padding for your components. The only thing out of date with. It’s called mech. Some say that is a failure but I say that is character" or some such. Keep in mind grimmech does have some very very old builds that might not be as optimal any more either due to meta or quirk changes thought on the madcat B (assuming thats what you bough) I cant think of. Early on in MWO they wanted to more closely mimic the game. How we got from Before to After mech layout, as below: 1. MAD II Alpha has the very hot 2 Heavy PPC/ MRM 60 combo, which dumps 90 damage on a target with super high mounts. If stare time concerns you, swap things around a little for a brace of cMPLs for still slightly better sustain and even more damage than the LB-20X. First guy was a heavy. nav-alpha. 144 damage alpha, 96 sometimes if you're unlucky. Awesome 8R, 4xLRM15+TAG, Artemis optional. . com). NTG-H "Hyper-Hawkeye" (2xcHAG30, 2xcERLL, cECM) Thread in ' Night Gyr Omni Builds ' started by Remover of Obstacles, Aug 24, 2023 . You can also change the Heatsink for a CAP. 36 comments. 5 tons of ammo gives it a potential to do 600dmg (baseline) with 25dmg a pop or 10dps. I think Fafnir is the most popular, but its hit boxes are ridiculous. Aside from the quirk problem, your main concern needs to be avoiding agro (not getting focused on). not enough to have a really significant effect on your 'Mech. Good Raven builds? :: MechWarrior Online General Discussions. Or on mwo. Gotta peek/etc rather than get into a staring contest lol. I think pop tarting with the shorter burst time HAG20's is easy enough. ago. to the point that I couldn't close in to do enough damage. The should add light theme too. Night star 10P - can do 4 arm mounted RAC2s, with quite high arms, one of the best RAC builds out there. 2. 1. Wonder if any old timers are still on here? HBizzle trying to get back into the game. HOWEVER, the PIR-CI is a solid performer. Master Warrant Officer. i think mechdb has replaced it. I could do the corsair but I suck at piloting assaults and my most consistent results have been on lights anyways (my incubus does 600 damage a game on average) so I decided on this. Military, Canada, Rank. First guy was a heavy. The effectivity of ECM and AMS can be even enhanced by the unlocking of specific skill nodes. 5 when Splash is included) Damage Limit ( It has a Splash. com shows a internal damage of 0. #footer_privacy_policy | #footer. One is denitely "Nav Alpha" for working on mechs and ideas for them outside of the game (google nav alpha mechbay), MechDb. AS7-D: Ballistic cooldown, Ballistic weapons velocity quirks! b ) Look for "HSL" quirks the lower-left hand side. 42 H/s. but smurfy still had a lot of mech and weapon stats (likely out of date) that mechdb hasnt really implemented yet. Keep in mind that because of the high extent of refits possible in MWO, lore/kitchen sink builds are rarely viable and optimization around specific engagement style rules the battlefield. com). 1. nav-alpha. com) offers a breakdown of your total potential damage for each ammo based weapon you have equipped, including number of salvos. com] Handheld mech that requires little in the way of thinking. The LB10s are relatively fast cycling, the SRMs are slower to cooldown. ago. 36 comments. 17K subscribers in the OutreachHPG community. and that's pretty lame. You can cool down as needed between shots like that. When I started playing last year I scoffed at the idea of remembering hitboxes because of all the mech chassis. Atlas D used to be the tankiest, but the cauldron homogenized all variants' defensive stats. Crusader 5K and 6T also have amazing mounts and jump jets, making for very easy poptarting as well as room to spam SRMs or small lasers to help if you get pushed. It's the fastest clan light with all the xl options. Inner Sphere Assault Atlas AS7. You can run MRMs on any IS mech with good hardpoints. For Lights, consider the Hero Panther Katana Kat (PNT-KK). Ilostmycactus Aug 11, 2022 @ 10:27pm. Is anyone else having issues using the mwo. So if you are going to be within 270m, SRMs are better. 1. 2: Destroy the enemy union dropship ++. It's a pretty spicy boy, you don't wanna alpha strike too much, but that's how you get the most damage. Missile skills narrow the spread of your chainfire MRMs for firehose. org) and ‘mech builds from MechDB (mwo. But that's not to say that you can't make builds with multiple weapons system that actually are effective. This in addition to the already existing Ramp down cooldown time that is provided by this node for RACs. But I do fairly well in it and have fun. It can pretty much forgo artemis as well as you can close in on enemies enough, giving you more weight for other stuff. org) and ‘mech builds from MechDB (mwo. The MAD 5M with a LB20X+2Snubs or the MAD 9M with 2MRM40+SLs. We see our leopard land side by side by the Union we are going to protect which unloads another lance with mechs to fight off the opposing Union dropship and its enemy leopard with its set of mech lances. I. Back to topThe current even that gives 4 free Hero mechs is coming to an end and I want an LRM boat, I have yet to claim my Heavy or Assault mech, are there any LRM boats in the Heavy or Assault class I could pick?About Us. Search titles only; Posted by Member: Separate names with a comma. Micro Gaussvomit COU-C: A bit on the slower side for a lightmech, but able to easily punch up with it's respectable 47. My workaround has been to copy/paste the desired armor value into the field. After saving a build, the saved variant will appear in the page title and browser history. Generally Gauss without lasers for backup is going to feel pretty under-gunned on a medium. With 3LPL it's only a 39-pt alpha, and there is the ghost heat issue to manage. 0 (from 1. "August free mech launched, Incubus INC-5 (C) with polygon pattern. IS XL's have 3 crits per side torso, so die to a torso destruction. Also, during CS22, the Call-to-Arms feature for Competitive Play. Its a bit of a kitchen sink build, I'm sure there are things that should be done to optimize it. Here are some builds I'm planning on trying out. Clicking the up/down arrows to adjust the armor briefly opens the keypad, as does clicking on the numerical value itself. They have ATMs instead which are different. You can do all that with a Thunderbolt 10SE, but only at reasonable firepower: If you're running IS heavies, you'll want to drop some speed to pick up better firepower. On this loyalty mech, though, I run 5 med pulse and call it good; I save the PPCs for the SC (with a couple machineguns). 70 pinpoint alpha strike, virtually no. The alternative would probably be something like this: bl-7-knt-l [mwo. Systems: Command Console / Beagle Active Probe / Laser AMS. Laser mixes become trickier and I generally have to play it for a week or two to determine how much ammo I need to bring. 1. Weapons: 2x LRM 15 / 2x Light PPC / 6x Machine Guns. Trading 2. AC 20, 3 Large Pulse Lasers, Laser AMS, 4 tons ammo, Light 325 Engine, 7 Double Heatsinks, Light Ferro-Fibrous Armor. 3) and flexibility in engagement range. The lppcs and mrm10s feels the best so far, the one lpl match I had was really good too, but I don't see much of a reason to use it on the shadowhawk rather than the giga quirked wolverine (high mounts yes, but much better quirks on the wolverine and more armor). The Marauder II Alpha is the best mech in the game. Here are a couple builds you might try. nav-alpha. org) and ‘mech builds from MechDB (mwo. Sometimes the best thing is to just rock out in your WANG in Mechwarrior Online!Build code: go with either the 20% velocity or 40% jam chance option. hint hint mechdb devs. 121. Is this a all right build for this mech/ for a newish player? the head to around 12. VERSION 1. edit bw or 6r can go 2erppc+2lightgauss alpha This build is probably the best for the current meta indeed. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to. Welcome to having "metaphorical egg-on-your-face" for the timebeing, 'Kirv Goldblade', as I happen to explicitly NOT be talking about the Stock Loadout for the ANH-GZ(LGD) at all. I'm partial to skirmishing at medium range. They have ATMs instead which are different. is an established. MWO Comp is pleased to announce the details of the 2023 MWO Comp Championship Series (MWO CS), a worldwide competition that will determine which team is the strongest MWO team in 2023! A collaborative effort between MWO Comp and Piranha Games, the Championship Series is designed to serve as the true end game for. Yeah been getting a kill or two per game, 1-2 KMDD's and hitting near 500 damage per game. 5ton ammo by shaving armor from head/arm/legs. Former is a hair more sustained DPS (insignificantly so as its 1 more DHS), and it moves very fast for its class, or the latter being still faster then most assaults, 28 DHS, and like 80 damage per exposure. Moving weapons to specific hardpoints. You can access the site here: If you would like more frequent updates or to talk about features/report bugs etc, you may join the MechDB discord:. Armor is allocated by points, not by weight. Gained 0. 65kph is decent enough for an assault, I think. The pirate will be one of the fastest knife fighters in the game limited to mostly lasers. S. I actually love HSL quirks. Clans had Stars, IS had lances. Stripped CT armor in 1 shot and took him deep into red structure. Ferro doesn't provide more protection per point, only more points per ton. Security. 6 and dissipation is 2. Super nasty and a awesome brawler. Fleas are small and fast so hopefully the enemy will outright miss. Modern Naval Warfare is the next generation naval combat simulator, which will immerse you in the dark and unforgiving world of the modern high-tech naval battlefield. For mid-range energy builds, I like to have a higher alpha strike. The Cougar H head does give you ECM but you loose the Set bonus for having a pure Prime variant, which reduces the cooldown bonus to mere 10%. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. implemented to make that variant possible to field. isengrim. ALSO NOTE: Because MWO is playing 4D chess and considers AC-20 and LB 20-X AC to be different weapon groups, you can fire 2 LB 20-X AC and 1 AC-20 at the same time with no ghost heat. nav-alpha. Serious answer: Instead of figuring out how to make the loading time useful, let's reduce the loading time by getting rid of map voting. The mad dog has excellent hit boxes, so its easy to torso twist damage into those tanky side torsos. Catapult Jester-65 tonner can do 95kph with max engine and speed tweak. For reference, a rough "average" match score is about 250 or so regardless of whether your PSR went up or down. "All you need is a flea with a couple machine guns. it was too brawly for me. S. #mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. You can also sort of make an atlas-lite with an ac 20 etc and some. Should probably get the Twitter up and running again. User mechbays,. Clan Laser vomit (like a hellbringer) is likely the best option (mad IIC is another good mech for that). Victor 9B- AC/20; 2 x SRM 4; 2 Medium lasers light Engine Jumpjets are important as an ambusher. 0 website. All data transmitted to and from the website is encrypted, and measures are in place to ensure its secure storage. Now that MechDB 2. Tornado_XIII • 2 yr.